TYPING MUSOU — LEARNING GUIDE

Typing Practice & Improvement Guides

How to get faster, home row and touch typing basics, romaji input, WPM benchmarks, choosing a game or test, and teaching typing at school.

These guides are written by the solo developer of the competitive typing game Typing Musou. Outside figures come from public sources and research papers, game details come from the game's own code, and our own figures come from players who allow research use of their records (records from students in school classes are excluded). Each article lists its sources. Start with whatever topic catches your eye.

Speed & Improvement

Practice order and how to raise WPM.

Beginner Basics

Home row and romaji input fundamentals.

Compare & Choose

How to choose a typing game or test.

Game Strategy

Typing Musou strategy and characters.

Teachers & Schools

Typing education in class and at home.

Read it, then actually type

Practice what you just read in the Home Position Dojo, Speed Trial, and Mock Combat. No sign-up needed; it runs in the browser on a computer or a tablet with a keyboard attached.