TYPING MUSOU — LEARNING GUIDE
Typing Practice & Improvement Guides
How to get faster, home row and touch typing basics, romaji input, WPM benchmarks, choosing a game or test, and teaching typing at school.
These guides are written by the solo developer of the competitive typing game Typing Musou. Outside figures come from public sources and research papers, game details come from the game's own code, and our own figures come from players who allow research use of their records (records from students in school classes are excluded). Each article lists its sources. Start with whatever topic catches your eye.
Speed & Improvement
Practice order and how to raise WPM.
- Hub guide
How to Get Faster at Typing
A map of the practice order, built on research and real data, without overclaiming about timelines or self-taught typing.
- Improve
Why Your Typing Isn't Getting Faster
Over half of typing time goes to the gap between kana. What the records say about stalling, and what to try.
- Accuracy
How to Reduce Typing Mistakes
Fixes for each type of mistake, from about 29.7 million recorded misses, and how to use the Accuracy Drill.
- Benchmarks
Average WPM and Benchmarks
How WPM is calculated, how it relates to characters per minute, MEXT's student survey, and the distribution of about 4,900 Typing Musou players, with the limits of each number.
- Improve
How Much Daily Typing Practice Do You Need?
Research supports spreading practice out, not a magic number. Practice time and timeline, from research and records.
- Advanced
Typing Numbers & Symbols
Number-row fingering, a JIS-vs-US symbol table, the numpad, the long-vowel key, and what the game can and can't practice.
- Improve
Should Adults Fix Self-Taught Typing?
What two studies say about self-taught typing, how to decide whether to change it, and how to proceed.
- Improve
Long-Text Typing Tips
Reading ahead, finger preparation and breaks within an hour, within what research supports, and what length the game can practice.
- Advanced
Keyboard Shortcuts: Windows, Mac and Chromebook
A comparison table checked against official help from Microsoft, Apple and Google, with the easy mistakes corrected.
- Advanced
English Typing Tips and Practice
Why Japanese and English WPM can't be compared, how English letters differ from romaji, and what the game covers.
- Benchmarks
How Fast Do You Need to Type for Work?
No public standard exists. How to work out the speed you need from your daily workload, plus what test organisers officially say.
Beginner Basics
Home row and romaji input fundamentals.
- Hub guide
Home Row Position Diagram
Finger placement, each finger's keys, thumbs, the F/J bumps, drifting hands, and laptops, in diagrams. The hub of the basics cluster.
- Basics
How to Learn Touch Typing — How Many Days?
What research says about how long it takes, plus a first-week plan matched to the dojo.
- Fundamentals
Romaji Input Chart
A lookup table from basic kana to small kana, っ, ん and foreign-sound kana.
- Fundamentals
Why You Can't Touch-Type and How to Fix It
For people who still look at their hands after months. Count your practice hours first, then fix the five likely causes.
- Fundamentals
Why Your Ring & Pinky Fingers Won't Move
The ring finger is the hardest to move alone; the pinky ranks third. What research says, and whether you can skip the pinky.
- Fundamentals
Typing Posture and Wrist Position
Screen 40 cm or more away, elbows at 90 degrees or more. Posture checked against Japanese government guidelines.
- Fundamentals
When Typing Tires or Hurts Your Wrists and Arms
No more than 1 hour at a stretch, then 10 to 15 minutes away. Official break guidelines and when to see a doctor.
- Fundamentals
Kana Input vs. Romaji Input: Which Is Faster?
Keystroke counts with the method shown, what is and is not known about speed, and how to choose.
- Fundamentals
Choosing a Keyboard for Typing Practice
No new keyboard is needed. If you choose one: layout, key size, key feel, numpad and laptops, from official documents.
- Fundamentals
Is Touch Typing Necessary?
Fast typists using 1–2 fingers per hand, and a large study where trained typists were slightly faster: who benefits, by conditions.
- Fundamentals
Hepburn vs. Kunrei for Typing
The 2025 romaji notice, what is changing in schools, si vs. shi keystrokes, and how to explain it to kids.
- Fundamentals
Error-Prone Characters Ranking
The top 20 error-prone kana from about 29.7 million recorded misses, and the surest way to type each kind.
Compare & Choose
How to choose a typing game or test.
- Hub guide
Best Free Typing Games 2026
How to choose by goal, and a comparison of five free services (checked October 2026), including which have battles.
- Compare
Choosing a Free Typing Game for Kids
Three criteria: safety, devices and staying power, plus the Ministry of Education's health guidelines.
- Compare
Typing Tests in Japan: Types, Fees and Résumés
Three tests compared by officially confirmed grades, fees and formats, with answers on résumés and elementary students.
- Compare
Can You Practice Typing on an iPad or Phone?
What works without a keyboard, what needs one, and how tablets with external keyboards fit.
Game Strategy
Typing Musou strategy and characters.
- Hub guide
Typing Musou Tier List
A tier list and matchup chart for all 14 characters.
- Game
Typing Musou Beginner's Guide
Where to start, the battle basics, how to earn and spend MC, and when to try ranked play.
- Game
Characters & Star Upgrades
All 14 character prices, the ☆ upgrade cost and success-rate formula, and every ☆5 mastery trait. No gacha, no real-money purchase.
- Game
Titles: Full List & How to Get Them
How to get all 102 titles plus the 5 season titles, with the full list and prices of the 80 you can buy.
- Game
Ranked Battle: Rating, Ranks & Seasons
How ranked (Random Battle) works: how the rating moves, the rank table, seasons, decay and rewards.
- Game
How to Play Typing Battles with Friends
Free, no sign-up: share a room code for 1v1 or 2v2. Steps, handicaps, spectating, and fixes when you can't get in.
Teachers & Schools
Typing education in class and at home.
- Hub guide
When Should Kids Start Typing?
No official start grade. MEXT survey data, the national target and a grade-by-grade approach, with sources.
- Education
Typing Lesson Plan for One Period
A 45/50-minute plan: time split, which game modes to use, and how to assess the three viewpoints.
- Education
Before You Start Typing at Home
Device, time, eye health (MEXT guidance) and encouragement: preparing at home.
- Education
Typing Education in Schools Today
The Course of Study, MEXT's target, GIGA School, Informatics I and the next curriculum, as a sourced Q&A.
- Education
Typing Speed of Middle & High School Students
MEXT survey figures (23.0 and 28.4 characters per minute), the national target, Informatics I, and where to start.
- Education
Preparing Chromebooks and School PCs
Getting ready to use it in class with no install: devices, data usage (about 12.8 MB at first launch), filters, login and joining a class.
Read it, then actually type
Practice what you just read in the Home Position Dojo, Speed Trial, and Mock Combat. No sign-up needed; it runs in the browser on a computer or a tablet with a keyboard attached.